![]() ![]() (That remains a sticking point for me, since every time I use Quest 2, its ill-fitting IPD leads me to headaches within 30 minutes of strapping in.) Vive Pro 2: Resolution, and little else Plus, its granular interpupillary distance (IPD) slider will be great news for many head shapes and sizes that don't conform to Quest 2's backwards, cost-saving IPD slider. Vive Focus 3 is otherwise an across-the-board jump: a 120-degree FOV (compared to Quest 2's 92 degrees), a default refresh rate of 90 Hz (up from Quest 2's 72 Hz default, which can scale up to 90 Hz and beyond), 8GB of RAM (up from Quest 2's 6GB), and a "5K" display that offers a 170 percent jump in pixel resolution over Oculus' latest model. The only spec they have in common is the Snapdragon XR2 as an SoC. On paper, the untethered Vive Pro 3 sure seems like a sexy jump from Quest 2. The silence there, as far as I'm concerned, speaks volumes.īut follow-up questions reveal that HTC isn't necessarily interested in consumers who are willing to spend more for untethered Quest-like options. Something like ViveCon would've been a great time to offer assurances for either current or future Cosmos customers. The Cosmos' default inside-out tracking remains wonky, even after getting firmware updates, and its default controllers are an unfortunate mix of heavy and power-inefficient. When pressed, Vive General Manager Dan O'Brien confirmed that this month's event has zero announcements in store for its Vive Cosmos line of headsets-which he also admitted is the company's "consumer offering for PC-VR." That's not great news for VR fans outside the enterprise sphere. Those high prices aren't accidents, as the HTC Vive department is full-speed ahead with a focus on business, enterprise, and public entertainment centers (aka "VR-cades"). And the Vive Pro 2, a long-overdue spec bump to 2018's Vive Pro, resembles the earlier model all too much while costing either $799 by itself or $1,399 for its "full kit." The Vive Focus 3, HTC's newest "all-in-one" untethered VR headset, competes directly with the Oculus Quest 2, but it costs a whopping $1,000 more than the Facebook-branded option, at $1,299 MSRP. That's probably the headline HTC wants VR fans to focus on-hooray, new stuff to strap to faces-but a closer examination of both headsets (and feedback directly from HTC's executive team) puts a damper on that, at least for any average consumer interested in buying either. Today's VR-centric ViveCon 2021, presented by HTC's Vive division of VR headsets, kicks off with two new headset models slated to launch this year. ![]()
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